The beginning of my second quarter started out pretty much as a continuation of the first. Casts!
Here's a good example of the process for these. The first stage is what we call a "block in" which involves only using straight lines to draw. These lines are pretty light. It's more like carving out an image than a more direct drawing of it. The block in stage involves lots of measuring. Here besides blocking in the general form of the horse, you also want to block in the major shadow shapes. The stronger the block in, the easier the rest of the rendering becomes. Once I was fairly confident with my block in, I started rendering from the focal point out.
If all goes well, than you end of with something like this. This was and remains the most complicated cast that I've attempted so far and also marked the end of my cast drawing binge. I think this took me a few weeks, but I'll admit I was kind of distracted for alot of the time. This probably could have been finished in a week and a half.
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